Is there any special reason why the balance of doors, encounters and geographic has been changed in the mapping game compare the book one?
Or is it just an unintentional accident that happened by just having one of each counter variant?
Since when drawing from the different counter pools, as instructed to do, it has a different probability then when using 1d100 and the tables in the book.
Some door examples (book vs map):
* open door: 40% vs 26%
* each other type: 10% vs 12.3%