I understand that for the purpose of movement, each space on tiles with multiple spaces is like a separate tile.
But for the purpose of ATTACK, is the whole tile counted as one tile?
See pictures for examples:
Solo Player is Blue, on this turn drew and played a tile, a card, then had his Blue Hero move just north of the Red Troll, then attack the Red Troll, leaving said Hero with 3 Health.
Now following the steps on page 18:
Goblin has nothing to attack
Troll attacked-back so no action for it
Orc MAY have opportunity to Charge-Attack the Blue Hero…
1: Orc on near side of bridge with tile between Orc and Hero. I think the Orc can do the charge-attack. One move takes it to the tile adjacent to the Hero. Bam.
2: Orc on far side of bridge with no tile between Orc and Hero. Again I think the Orc can do the charge-attack. One move takes it to the near side of the bridge, so still on the tile adjacent to the Hero. Bam bam.
3: Orc on tile opposite the bridge tile. Now this was the situation I found myself in. I initially thought the Orc should not be able to charge-attack. To do so it is supposed to move one tile to get to a tile adjacent to its target. But then I thought this situation is similar to 2, and though the Orc’s one move lands it two “movement spaces” from the Hero, it IS in the TILE adjacent to the Hero. BUT then I thought, it IS on the far side of the bridge, so can it really reach the Hero for a melee attack? I reasoned it would NOT have the reach, sparing my Hero an untimely death.
Am I playing this correctly?
PS if the Enemy were a Goblin, not an Orc:
1: Goblin on near side of bridge with tile between Goblin and Hero. Goblin has Range, can shoot the Hero. Phwoop.
3: Goblin on tile opposite the bridge tile. Goblin can definitely attack. Phwoop phwoop.
2: Goblin on far side of bridge with no tile between Goblin and Hero. I think the Goblin can attack. And if it is considered not really adjacent it will be using Range and the Hero it cannot attack-back. BUT, they ARE in adjacent tiles. Sooooooo… no???
Thinking about this some more, as I am playing a 3rd time, I think I am starting to get it.
As you say in the rules for special tiles: “For the purpose of movement” you move your tokens from space to space (to space) within the tile. I think I understand now, that is to symbolize moving slower through water or lava, or more carefully across the bridge. But for the purpose of attack / attack back one should not consider “far side of the bridge” or the like - the token is in that tile. Period.
So, for my examples:
1: Orc can charge-attack because it moves to an empty tile next to Hero. One shouldn’t think of it as “near side of the bridge.”
2: Orc cannot charge-attack. If it tries to charge-attack, it starts (and ends) in a tile adjacent to the Hero, so even though it seems to “move” from “far side” to “near side” of bridge, that does not matter. It is just moving slower, more carefully, whatever, but is still in the same tile it started in. It may be easier to simply think that from that type of tile, it cannot charge within the tile, as it is still IN the lava, water, on the bridge… It may however just stay put and in the next step attack the Hero as it is adjacent.
3: Orc can charge attack. While it ends its movement on the “far side of bridge” that does not matter. It is not on the “far side” of anything, it is just moving slower, more carefully, whatever, but it still has entered the adjacent tile to the Hero.
If the Enemy was a Goblin
1: Goblin can range-attack
2: Goblin is in a tile adjacent to the Hero, so cannot range-attack. But it can wait until the next step to do an adjacent attack, though it may risk attack-back (though I my specific situation the Hero already attacked the Troll)
3: Goblin can range-attack
Am I getting it?