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    FOR FUN ASK ALEXA "WHAT IS D100 DUNGEON?"

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    Marco Artemisio
    Jul 19, 2021
    Edited: Jul 19, 2021

    A few more questions...

    in D100 DUNGEON

    First of all let me thank you again for this wonderful game. Me and my girlfriend started playing about 2 months ago and really enjoy playing in the evening after work. Also as we love this game so much we already bought all supplements :)

    As for the questions:

    1. My girlfriend had a Superior Claymore and stumbled upon a Boost that makes a piece of equipment "Legendary" so she opted for the Superior Claymore and it became a Superior Claymore of the Titans (+5 DMG, so +10 DMG Total) is this OK with the rules and balancing of the game?

    2. We're about to finish the first campaign and he hoarded quite a few Life Points and Fate. So my question is: Is there a hard Cap for Life Points and Fate points?

    3. After the lucky "Superior Legendary" event we asked ourselfs if we could implement this in the Artisan System so we came up with the idea of being able to craft Superior Legendaries if one already has the Legendary Schematics by tweaking the rules a little. EX: I have the schematics to craft a Claymore of the Titans so if i would craft a Superior Claymore of the Titans i'll add 2x the base materials of the Claymore + materials of the Legendary + materials of the Superior. Also this would work for a Finer and Greater too but only if one already has the Legendary Schematics. Is this bending the rules too much?

    4. Last question: Does the "Salvage Dungeon" test count for ART and Salvage experience advancement?


    Thanks in advance for your answers.

    Best regards

    1 answer2 replies
    3 Comments
    M
    Martin Knight
    Jul 20, 2021
    •
    Best Answer

    Hi and thank you for supporting D100 Dungeon, the answers to your questions are as follows.


    1) yes, this is fine, she will be a great asset to more dangerous monsters that have a high def.

    2) There is no cap to life and fate, you have been very fortunate.

    3) Its not for me to say, you can manipulate the rules as much as you like to suit your style of play, so you maximize your enjoyment.

    4) Yes it does.


    thanks again and good luck treasure hunting.



    2
    M
    Marco Artemisio
    Jul 22, 2021
    Replying to

    Thank you very much.


    Just one more question.

    As we decided to roll on the EB Table for encounters, we fount that there are a few monsters with abilities that aren't on the Handy Sheet. EX: Bound and Block. Where can i find those rules?


    Thanks in advance for your help :)

    Like

    M
    Martin Knight
    Jul 23, 2021
    •
    Replying to

    @Marco Artemisio I have an update to the table and games sheet coming soon that adds these to the list of abilities on the monster abilities sheets, until its been finalized and is available for download the rules are as follows:


    BLOCK - The monster has the ability to block the adventurers escape. Each escape attempt made by the adventurer is modified by

    the value shown. For instance, a monster with Block -20 would cause the adventurer to deduct -20 from their Dex value when making an

    Escape Combat test.


    BOUND – The monster is more determined in combat and will attempt to escape less frequently. When the monster’s reaction is

    rolled at the start of a combat round, the monster will only attempt to escape on a roll of 10, and all results of 8 and 9 that would cause a

    monster to escape, must be re-rolled.


    Like
    3 comments
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