On page 28 of Book 1 (V3.1), it states:
Time Track Modifier Sometimes a result may instruct the player to add a modifier to the time track. The player writes the modifier in the time box, replacing any previously recorded.
I can only find reference to doing this (i.e. add a modifier to the time track) in Table B - Boosts and Table C - Curses. Examples are "add (+5 STR) to the time track" or "add (-1 DMG) to the time track".
What exactly am I adding? Why? Where is the purpose of doing this explained?
I assume I simply add some text (such as +5 STR or -1 DMG) to the Adventure Sheet. There's a small box in the Time Track area on the Adventure Sheet labeled "MOD:". OK, so I add the text to that box, but now what?
How does having "+5 STR" in this box alter the game. I've search the rules but I can't find anything that explains what this does.
Does it mean that from now on, every time I add time to the track, I add +5 to my STR? Does this occur just once, or does it occur every instance I add time to the track? How long does this modifier apply for? Is it for 12 hours, 1 hour, the entire adventure? The rules on pages 27 and 28 doesn't seem to explain how to handle the situation.
Any help welcome :)